I write Java, C#, C++, Python, and JavaScript software — from OSRS automation plugins and game reverse engineering to kernel drivers, DevOps tooling, and Discord bots.
A suite of premium and free automation plugins for the Storm OSRS client. Covers NMZ, Construction, Prayer training, Fishing, Thieving, Smithing, PvP utilities, and more. Ships with a shared utility library (AchachiUtils) providing overlays, delay randomisation, and XP failsafes.
A Node.js backend that manages the full plugin distribution lifecycle — license checks, pricing commands, version updates, user provisioning, and audit logging. Integrates with Discord for operator commands and exposes a REST API consumed by the Storm client loader.
JavaFX desktop app for managing multiple OSRS accounts with per-account proxy configuration. Useful for running multiple clients simultaneously.
Extends RuneLite's PluginManager with additional lifecycle hooks for loading, unloading, and event bus management of external plugins.
Injects and loads external plugins into a running RuneLite instance at runtime using the Java attach protocol (jattach).
Batch-launches multiple Storm client processes with configurable startup parameters for multi-account sessions.
An internal C++ cheat injected into the CS:GO process, featuring a custom aimbot, anti-aim system, animation handler, and wall rendering. Uses inline hooking and direct game-memory manipulation via the Source Engine's client and engine interfaces.
External CS:GO cheat reading game state via process memory. Includes entity scanning, math utilities, and offset management.
GitHub →Battlefield 1 overlay cheat using SharpDX for DirectX rendering. Features player detection, aimbot logic, and key binding management.
External PUBG cheat with aimbot and ESP using kernel-driver-assisted memory reading for bypassing user-mode protections.
External Rainbow Six Siege cheat using a kernel driver (Capcom exploit) for memory access, aimbot, and ESP.
DirectX internal cheat with color-based aim assistance. Implements D3D hooking and IAT patching via a DLL injected into the target process.
GitHub →A Windows kernel-mode driver implementing stealth code and data areas, IOCTL command dispatching, and low-level I/O request handling via the NT kernel API. Designed to operate below user-mode visibility for research into kernel-level privilege and memory control.
C# DLL injector supporting LoadLibrary, Manual Mapping, and Thread Hijacking. Includes DLL ejection and config persistence.
GitHub →DLL injector with a pluggable injection method interface — supports Manual Mapping, LoadLibrary, and Thread Hijacking with header erasure.
Material Design DLL loader UI for selecting target processes and injecting modules. Uses P/Invoke for Windows API calls.
GitHub →Client-server remote DLL injection tool allowing injection into processes on remote machines over a network connection.
A GitHub Actions integration that posts job status and release summaries to a Slack channel via webhook on workflow completion.
GitHub →Windows Forms UI for browsing and downloading GitHub Actions artifacts from any repository.
Discord bot managing role-based plugin subscriptions — handles expiry, automatic role assignment/removal, and owner commands via cog architecture.
Gradle-based Discord/automation bot built with Kotlin.
Java application that tracks follower/unfollower activity for Twitter accounts over time, logging changes with timestamps using Twitter4J.
A Python tool that fetches player match history from the OP.GG API and feeds statistical patterns into OpenAI to identify potential account boosting indicators — unusual win rates, champion pools, and performance spikes.
Java utility for parsing and processing blood/log data streams, packaged as a standalone JAR with dependencies.
Chrome extension using Declarative Net Request rules to rewrite Google ad URLs into direct links — makes ads usable in Pi-hole environments.
I'm a developer who focuses on building practical tools and utilities — things that solve real problems or automate tedious workflows. Most of my work lives in the OSRS ecosystem, where I've built a full plugin suite for the Storm client along with supporting infrastructure.
Outside of that, I work across desktop apps, system-level tooling, and bot development, picking up whatever language or framework best fits the job.
Want to use the plugins? Head over to the plugin documentation or join the Discord.
Languages & Tools
Questions about the plugins, or just want to chat? Find me on Discord.